Hackstadt | Powered by AMP
Online 116.202.51.117:28015 checked 11m ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 1
- 7-day average · peak 3
- FPS
- 88
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 05m
- since its last restart; the bar fills at a day
- Rank
- #4,056
- top 18%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:41 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Hackstadt | Powered by AMP?
The game generates a procedural map for Hackstadt | Powered by AMP: size 6,000, seed 1021721376. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Hackstadt | Powered by AMP?
Hackstadt | Powered by AMP says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on Hackstadt | Powered by AMP?
Too few of Hackstadt | Powered by AMP's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 3 days 17 hours.
What happens on Hackstadt | Powered by AMP when wipe day arrives?
The average peak across its recent wipes is 3 players. 2 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Hackstadt | Powered by AMP mean?
gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Hackstadt | Powered by AMP publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Hackstadt | Powered by AMP?
Hackstadt | Powered by AMP appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is Hackstadt | Powered by AMP running?
The build behind Hackstadt | Powered by AMP: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Hackstadt | Powered by AMP up right now, and how steady is it?
Right now the lights are on at Hackstadt | Powered by AMP. The uptime figure puts the last restart at roughly 1 hours ago. It was up 64% of the time over the last 4 full days: 61 of 96 hours on. 23 October 2026 is when Rust Leaderboard first logged it.
How well does Hackstadt | Powered by AMP perform?
Averaged over the last 48 hours, server fps was 73, with a low of 37. Buildings, deployables and all the rest of the world took the entity count as high as 206,634. It drew up to 3,616 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Hackstadt | Powered by AMP hosted?
No region is published by Hackstadt | Powered by AMP. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 116.202.51.117:28015 is its address.
Population
Where does Hackstadt | Powered by AMP sit on the leaderboard?
Player hours for the week place Hackstadt | Powered by AMP at #4,056, in the top 18% of every ranked server.
How many players are on Hackstadt | Powered by AMP right now?
The live score is 0 players on Hackstadt | Powered by AMP, out of 4 slots. 3 was the high point over seven days, with 1 players on average. In the last 48 hours, 21:00 UTC drew the highest average: 3 players.
How to join
How do I join Hackstadt | Powered by AMP?
In the Rust console (F1) enter client.connect 116.202.51.117:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.