Staging Dev Server
Offline 116.203.97.221:28015 checked 12d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,153
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:11 UTC12d ago | 0 | – | running | 0 |
| Fri 16 Oct, 16:41 UTC12d ago | 0 | – | 0.3 days | 0 |
| Fri 16 Oct, 10:41 UTC12d ago | 0 | – | 0.3 days | 0 |
| Fri 16 Oct, 00:41 UTC13d ago | 0 | – | 0.4 days | 0 |
| Thu 15 Oct, 18:11 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 12:11 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 02:41 UTC14d ago | 0 | – | 0.4 days | 0 |
| Wed 14 Oct, 18:11 UTC14d ago | 0 | – | 0.4 days | 0 |
| Wed 14 Oct, 00:10 UTC15d ago | 0 | – | 0.8 days | 0 |
| Tue 13 Oct, 08:11 UTC15d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Staging Dev Server?
A procedural map, generated by the game, is what Staging Dev Server runs.
What are the rules and settings on Staging Dev Server?
Staging Dev Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Staging Dev Server?
There is no telling the next wipe on Staging Dev Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 12 days 5 hours.
What happens on Staging Dev Server when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Staging Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are the tags Staging Dev Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Staging Dev Server?
These Rust Leaderboard lists count Staging Dev Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Staging Dev Server on?
The build behind Staging Dev Server: Rust network protocol 2635 and build 168330 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Staging Dev Server up right now, and how steady is it?
Player one, Staging Dev Server is offline as you read this, last spotted 12 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 October 2026.
Where in the world is Staging Dev Server hosted?
Nothing about a region is published by Staging Dev Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 116.203.97.221:28015 is its address.
Population
Where does Staging Dev Server sit on the leaderboard?
Player hours for the week place Staging Dev Server at #15,153, in the top 70% of every ranked server.
How many players are on Staging Dev Server right now?
Staging Dev Server is offline at the moment; the last sighting was 12 days 5 hours ago.
How to join
How do I join Staging Dev Server?
In the Rust console (F1) enter client.connect 116.203.97.221:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.