1UP
11650servers on
Hi-score
32278players now
2UP
79fresh wipes · 3h
Player select Out

Staging Dev Server

Offline 116.203.97.221:28015 checked 12d ago

moddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,153
top 70%
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:11 UTC12d ago 0 – running 0
Fri 16 Oct, 16:41 UTC12d ago 0 – 0.3 days 0
Fri 16 Oct, 10:41 UTC12d ago 0 – 0.3 days 0
Fri 16 Oct, 00:41 UTC13d ago 0 – 0.4 days 0
Thu 15 Oct, 18:11 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 12:11 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 02:41 UTC14d ago 0 – 0.4 days 0
Wed 14 Oct, 18:11 UTC14d ago 0 – 0.4 days 0
Wed 14 Oct, 00:10 UTC15d ago 0 – 0.8 days 0
Tue 13 Oct, 08:11 UTC15d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
0 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on Staging Dev Server?

A procedural map, generated by the game, is what Staging Dev Server runs.

What are the rules and settings on Staging Dev Server?

Staging Dev Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Staging Dev Server?

There is no telling the next wipe on Staging Dev Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 12 days 5 hours.

What happens on Staging Dev Server when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on Staging Dev Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are the tags Staging Dev Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Staging Dev Server?

These Rust Leaderboard lists count Staging Dev Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is Staging Dev Server on?

The build behind Staging Dev Server: Rust network protocol 2635 and build 168330 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Staging Dev Server up right now, and how steady is it?

Player one, Staging Dev Server is offline as you read this, last spotted 12 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 October 2026.

Where in the world is Staging Dev Server hosted?

Nothing about a region is published by Staging Dev Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 116.203.97.221:28015 is its address.

Population

Where does Staging Dev Server sit on the leaderboard?

Player hours for the week place Staging Dev Server at #15,153, in the top 70% of every ranked server.

How many players are on Staging Dev Server right now?

Staging Dev Server is offline at the moment; the last sighting was 12 days 5 hours ago.

How to join

How do I join Staging Dev Server?

In the Rust console (F1) enter client.connect 116.203.97.221:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.