[TEST] The Test Server
Offline 116.89.111.196:28315 checked 13d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,126
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC24d ago | 0 | – | running | 0 |
| Thu 17 Sep, 15:15 UTC41d ago | 1 | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [TEST] The Test Server?
Size 3,700 and seed 1845678248 define the game-generated procedural map on [TEST] The Test Server. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [TEST] The Test Server?
The name of [TEST] The Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on [TEST] The Test Server?
The record of [TEST] The Test Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 24 days 21 hours.
What happens on [TEST] The Test Server when wipe day arrives?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on [TEST] The Test Server mean?
The server browser reads these tags from [TEST] The Test Server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [TEST] The Test Server?
Best modded Rust servers are the Rust Leaderboard lists that include [TEST] The Test Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is [TEST] The Test Server running?
Rust network protocol 2634 and build 166652 on Linux is the version [TEST] The Test Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [TEST] The Test Server online right now, and how steady has it been?
[TEST] The Test Server is down this moment; the last signal came 13 days 13 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 16 September 2026 is when Rust Leaderboard first logged it.
Where in the world is [TEST] The Test Server hosted?
On region, [TEST] The Test Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 116.89.111.196:28315.
Player count
Where does [TEST] The Test Server sit on the leaderboard?
Player hours for the week place [TEST] The Test Server at #15,126, in the top 70% of every ranked server.
How many players are on [TEST] The Test Server right now?
No connection to [TEST] The Test Server: it is offline now, with the last check 13 days 13 hours ago.
How to join
How do I join [TEST] The Test Server?
Type client.connect 116.89.111.196:28315 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.