[PVE]RUST SERVER
Online 116.94.245.40:28015 checked 10m ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak 4
- FPS
- 202
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 8h
- since its last restart; the bar fills at a day
- Rank
- #6,220
- top 28%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:16 UTC4d ago | 4 | – | running | 0 |
| Sat 17 Oct, 08:14 UTC10d ago | 1 | halved by day 2 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [PVE]RUST SERVER?
Size 4,500 and seed 137552831 define the game-generated procedural map on [PVE]RUST SERVER. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [PVE]RUST SERVER?
[PVE]RUST SERVER says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [PVE]RUST SERVER?
[PVE]RUST SERVER has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 4 days 10 hours is how long the current world has been up.
What happens on [PVE]RUST SERVER when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Tags
What do the server tags on [PVE]RUST SERVER mean?
gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags [PVE]RUST SERVER publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [PVE]RUST SERVER?
These Rust Leaderboard lists count [PVE]RUST SERVER among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is [PVE]RUST SERVER on?
The build behind [PVE]RUST SERVER: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [PVE]RUST SERVER up right now, and how steady is it?
Right now the lights are on at [PVE]RUST SERVER. The uptime figure puts the last restart at roughly 4 days 8 hours ago. Of the 168 hours in the last 7 full days it was up for 144, or 86%. 15 October 2026 is when Rust Leaderboard first logged it.
How well does [PVE]RUST SERVER perform?
192 server fps on average across the last 48 hours, never dropping below 147. Up to 114,490 entities were in play, buildings and deployables among them. Memory use peaked at 4,821 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [PVE]RUST SERVER hosted?
On region, [PVE]RUST SERVER publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 116.94.245.40:28015.
Population
Where does [PVE]RUST SERVER sit in the rankings?
Player hours over seven days put [PVE]RUST SERVER at #6,220, among the top 28% of ranked servers.
How many players are on [PVE]RUST SERVER right now?
0 players fill 500 slots on [PVE]RUST SERVER right now. Its average over the past week is 0 players, peaking at 4. Peak activity over the last 48 hours came at 07:00 UTC, with an average of 1 players.
How to join
How do I join [PVE]RUST SERVER?
In the Rust console (F1) enter client.connect 116.94.245.40:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.