test
Offline 119.169.0.246:31015 checked 31d ago
Stats
- Players
- 2/ 500
- 0% full
- Slots
- 498open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,824
- top 54%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on test?
The game generates a procedural map for test: size 4,500, seed 1234567. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on test?
No gather rate appears in the name of test. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on test?
Too few of test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 50 days is how long the current world has been up.
Lists and filters
What do the server tags on test mean?
The server browser reads these tags from test: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include test?
Best modded Rust servers are the Rust Leaderboard lists that include test. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is test on?
Rust network protocol 2633 and build 163493 on Windows is what test runs. Steam updates your game so it sits on the same protocol needed to join.
Is test up right now, and how steady is it?
test is down this moment; the last signal came 31 days 3 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 27 September 2026.
Where in the world is test hosted?
On region, test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 119.169.0.246:31015 is its address.
Player count
Where does test sit in the rankings?
Player hours for the week place test at #12,824, in the top 54% of every ranked server.
How many players are on test right now?
Right now test is not online, and its last appearance was 31 days 3 hours ago.
Getting in
How do I join test?
In the Rust console (F1) enter client.connect 119.169.0.246:31015. Launch Rust from this page instead and it opens the game through Steam and joins for you.