kinakomochi-dev
Offline 119.228.187.119:28015 checked 1d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on kinakomochi-dev?
kinakomochi-dev runs on a map the game generates procedurally.
What are the rules and settings on kinakomochi-dev?
kinakomochi-dev says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on kinakomochi-dev?
kinakomochi-dev has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 2 days 3 hours.
Tags
What do the server tags on kinakomochi-dev mean?
The server browser reads these tags from kinakomochi-dev: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include kinakomochi-dev?
These Rust Leaderboard lists count kinakomochi-dev among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is kinakomochi-dev running?
Rust network protocol 2635 and build 168909 on Linux is what kinakomochi-dev runs. Matching the protocol is what joining needs; Steam handles the update.
Is kinakomochi-dev up right now, and how steady is it?
No sign of kinakomochi-dev right now, with 40 hours since it was last seen. Uptime over the last 1 full day: 0%. The server clocked 0 hours on out of 24. Rust Leaderboard logged it for the first time on 27 October 2026.
Where in the world is kinakomochi-dev hosted?
No region is published by kinakomochi-dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 119.228.187.119:28015.
Player count
Where does kinakomochi-dev sit in the rankings?
Player hours for the week place kinakomochi-dev at #15,323, in the top 69% of every ranked server.
How many players are on kinakomochi-dev right now?
No connection to kinakomochi-dev: it is offline now, with the last check 40 hours ago. Over seven days, players averaged 0.
How to join
How do I join kinakomochi-dev?
Type client.connect 119.228.187.119:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.