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Hi-score
72836players now
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FWQ2 Development 6000

Offline 120.82.32.17:28025 checked 16d ago

moddedoxide

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,570
top 61%
Last wipe · new game
22d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
135 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on FWQ2 Development 6000?

FWQ2 Development 6000 runs on a map the game generates procedurally.

What are the rules and settings on FWQ2 Development 6000?

The name of FWQ2 Development 6000 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on FWQ2 Development 6000?

The record of FWQ2 Development 6000's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 22 days 22 hours.

Lists and filters

What do the server tags on FWQ2 Development 6000 mean?

The server browser reads these tags from FWQ2 Development 6000: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include FWQ2 Development 6000?

These Rust Leaderboard lists count FWQ2 Development 6000 among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is FWQ2 Development 6000 on?

The build behind FWQ2 Development 6000: Rust network protocol 2634 and build 166586 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is FWQ2 Development 6000 up right now, and how steady is it?

FWQ2 Development 6000 is down this moment; the last signal came 16 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.

Where in the world is FWQ2 Development 6000 hosted?

On region, FWQ2 Development 6000 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 120.82.32.17:28025 is its address.

Population

Where does FWQ2 Development 6000 sit on the leaderboard?

Player hours over seven days put FWQ2 Development 6000 at #13,570, among the top 61% of ranked servers.

How many players are on FWQ2 Development 6000 right now?

No connection to FWQ2 Development 6000: it is offline now, with the last check 16 days 20 hours ago.

How to join

How do I join FWQ2 Development 6000?

In the Rust console (F1) enter client.connect 120.82.32.17:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.