1UP
11701servers on
Hi-score
46298players now
2UP
102fresh wipes · 3h
Player select Out

FWQ2 Development 6000

Offline 120.82.32.67:28025 checked 20d ago

moddedoxide

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,645
top 62%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on FWQ2 Development 6000?

The game generates a procedural map for FWQ2 Development 6000.

What are the rules and settings on FWQ2 Development 6000?

The name of FWQ2 Development 6000 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on FWQ2 Development 6000?

The record of FWQ2 Development 6000's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 9 hours.

Tags

What do the server tags on FWQ2 Development 6000 mean?

The server browser reads these tags from FWQ2 Development 6000: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include FWQ2 Development 6000?

These Rust Leaderboard lists count FWQ2 Development 6000 among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is FWQ2 Development 6000 running?

Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. Matching the protocol is what joining needs; Steam handles the update.

Is FWQ2 Development 6000 up right now, and how steady is it?

Player one, FWQ2 Development 6000 is offline as you read this, last spotted 20 days 8 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 5 October 2026.

Where in the world is FWQ2 Development 6000 hosted?

On region, FWQ2 Development 6000 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 120.82.32.67:28025.

Population

Where does FWQ2 Development 6000 sit in the rankings?

Player hours for the week place FWQ2 Development 6000 at #13,645, in the top 62% of every ranked server.

How many players are on FWQ2 Development 6000 right now?

No connection to FWQ2 Development 6000: it is offline now, with the last check 20 days 8 hours ago.

How to join

How do I join FWQ2 Development 6000?

Type client.connect 120.82.32.67:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.