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Sam's Zombie outbreak test server

Offline 122.59.37.218:28015 checked 6d ago

moddedoxide

Stats

Players
1/ 20
5% full
Slots
19open
20 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#10,245
top 46%
Last wipe · new game
19d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Sam's Zombie outbreak test server?

Size 6,000 and seed 840 define the game-generated procedural map on Sam's Zombie outbreak test server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Sam's Zombie outbreak test server?

The name of Sam's Zombie outbreak test server carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Sam's Zombie outbreak test server?

Sam's Zombie outbreak test server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 19 days 13 hours.

Tag guide

What do the server tags on Sam's Zombie outbreak test server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Sam's Zombie outbreak test server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Sam's Zombie outbreak test server?

These Rust Leaderboard lists count Sam's Zombie outbreak test server among them: Best modded Rust servers and Rust zombie servers, ranked live. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Sam's Zombie outbreak test server running?

Rust network protocol 2635 and build 168909 on Windows is what Sam's Zombie outbreak test server runs. Matching the protocol is what joining needs; Steam handles the update.

Is Sam's Zombie outbreak test server up right now, and how steady is it?

No sign of Sam's Zombie outbreak test server right now, with 6 days 2 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 11, or 7%. Rust Leaderboard logged it for the first time on 9 October 2026.

Where in the world is Sam's Zombie outbreak test server hosted?

Nothing about a region is published by Sam's Zombie outbreak test server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 122.59.37.218:28015 is its address.

Population

Where does Sam's Zombie outbreak test server sit on the leaderboard?

Player hours over seven days put Sam's Zombie outbreak test server at #10,245, among the top 46% of ranked servers.

How many players are on Sam's Zombie outbreak test server right now?

Right now Sam's Zombie outbreak test server is not online, and its last appearance was 6 days 2 hours ago. Its average over the past week is 1 players, peaking at 1.

Getting in

How do I join Sam's Zombie outbreak test server?

Type client.connect 122.59.37.218:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.