RetroPVE Flooded Playtest
Online 123.50.149.73:28017 checked 12m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #9,556
- top 43%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:00 UTC10d ago | 4 | – | running | 0 |
| Sat 17 Oct, 05:45 UTC10d ago | 4 | – | 0.3 days | 1 |
| Fri 16 Oct, 16:50 UTC11d ago | 4 | – | 0.5 days | 1 |
| Fri 16 Oct, 04:15 UTC12d ago | 3 | – | 0.5 days | 0 |
| Thu 15 Oct, 04:48 UTC12d ago | 3 | – | 1 days | 0 |
| Wed 14 Oct, 15:32 UTC13d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 02:55 UTC14d ago | 3 | – | 0.5 days | 0 |
| Tue 13 Oct, 15:43 UTC14d ago | 3 | – | 0.5 days | 2 |
| Tue 13 Oct, 03:21 UTC15d ago | 6 | – | 0.5 days | 0 |
| Mon 12 Oct, 03:30 UTC16d ago | 6 | – | 1 days | 2 |
| Sun 11 Oct, 07:42 UTC16d ago | 4 | – | 0.8 days | 0 |
| Sat 10 Oct, 02:20 UTC18d ago | 4 | – | 1.2 days | 1 |
| Mon 5 Oct, 08:21 UTC22d ago | 1 | – | 4.7 days | 1 |
| Sun 4 Oct, 21:33 UTC23d ago | 1 | – | 0.5 days | 0 |
| Sun 4 Oct, 07:41 UTC23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on RetroPVE Flooded Playtest?
No gather rate appears in the name of RetroPVE Flooded Playtest. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RetroPVE Flooded Playtest?
There is no telling the next wipe on RetroPVE Flooded Playtest: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 10 days 16 hours.
What happens on RetroPVE Flooded Playtest when wipe day arrives?
Its recent wipes drew an average of 4 players at peak. The crowd on the latest wipe topped out 18 hours in.
Tag guide
What do the server tags on RetroPVE Flooded Playtest mean?
The server browser reads these tags from RetroPVE Flooded Playtest: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RetroPVE Flooded Playtest?
RetroPVE Flooded Playtest appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is RetroPVE Flooded Playtest running?
Rust network protocol 2635 and build 167781 on Linux is the version RetroPVE Flooded Playtest runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RetroPVE Flooded Playtest online right now, and how steady has it been?
Right now the lights are on at RetroPVE Flooded Playtest. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 4 October 2026 is when Rust Leaderboard first logged it.
Where in the world is RetroPVE Flooded Playtest hosted?
On region, RetroPVE Flooded Playtest publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 123.50.149.73:28017 is its address.
Player count
Where does RetroPVE Flooded Playtest sit in the rankings?
Player hours for the week place RetroPVE Flooded Playtest at #9,556, in the top 43% of every ranked server.
How many players are on RetroPVE Flooded Playtest right now?
On RetroPVE Flooded Playtest, 0 players are in and 100 slots are on the board. 2 was the high point over seven days, with 0 players on average.
Getting in
How do I join RetroPVE Flooded Playtest?
Type client.connect 123.50.149.73:28017 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.