my5local
Offline 124.209.153.233:28015 checked 18h ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #6,363
- top 29%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:17 UTC2d ago | 1 | – | running | 1 |
| Sun 25 Oct, 13:26 UTC3d ago | 1 | – | 1.7 days | 0 |
| Wed 21 Oct, 08:55 UTC8d ago | 1 | held half | 4.2 days | 0 |
| Mon 12 Oct, 10:12 UTC17d ago | 1 | held half | 8.9 days | 1 |
| Sat 10 Oct, 05:59 UTC19d ago | 1 | held half | 2.2 days | 1 |
| Fri 9 Oct, 20:59 UTC19d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 13:47 UTC21d ago | 1 | held half | 2.3 days | 1 |
| Mon 5 Oct, 21:02 UTC23d ago | 1 | – | 1.7 days | 1 |
| Sat 3 Oct, 03:54 UTC26d ago | 1 | held half | 2.7 days | 1 |
| Fri 2 Oct, 18:31 UTC26d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 19:39 UTC FW27d ago | 1 | – | 1 days | 1 |
| Wed 30 Sep, 15:48 UTC28d ago | 1 | – | 1.2 days | 1 |
| Mon 28 Sep, 07:37 UTC31d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 04:52 UTC32d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 18:03 UTC33d ago | 1 | – | 1.5 days | 1 |
| Thu 24 Sep, 16:42 UTC34d ago | 1 | – | 1.1 days | 0 |
| Wed 23 Sep, 09:43 UTC36d ago | 1 | – | 1.3 days | 1 |
| Wed 23 Sep, 00:38 UTC36d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 14:35 UTC37d ago | 1 | – | 1.4 days | 0 |
| Mon 21 Sep, 01:46 UTC38d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on my5local?
A procedural map, generated by the game, is what my5local runs.
What are the rules and settings on my5local?
No gather rate appears in the name of my5local. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on my5local?
my5local wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 4 hours is how long the current world has been up.
What happens on my5local when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on my5local mean?
The server browser reads these tags from my5local: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include my5local?
These Rust Leaderboard lists count my5local among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Which Rust version is my5local running?
Rust network protocol 2635 and build 168909 on Windows is what my5local runs. Matching the protocol is what joining needs; Steam handles the update.
Is my5local up right now, and how steady is it?
my5local is down this moment; the last signal came 18 hours ago. Of the 168 hours in the last 7 full days it was up for 35, or 21%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is my5local hosted?
Nothing about a region is published by my5local. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 124.209.153.233:28015.
Player count
Where does my5local sit on the leaderboard?
Player hours over seven days put my5local at #6,363, among the top 29% of ranked servers.
How many players are on my5local right now?
my5local is offline at the moment; the last sighting was 18 hours ago. Seven days back: an average of 1 players, a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
Getting in
How do I join my5local?
Type client.connect 124.209.153.233:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.