Relics Dev Server
Online 125.254.123.81:28015 checked 5m ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #6,204
- top 28%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Relics Dev Server?
A procedural map, generated by the game, is what Relics Dev Server runs.
What are the rules and settings on Relics Dev Server?
No gather rate appears in the name of Relics Dev Server. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Relics Dev Server?
The record of Relics Dev Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 8 hours is how long the current world has been up.
What happens on Relics Dev Server when wipe day arrives?
The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Relics Dev Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Relics Dev Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Relics Dev Server?
Best modded Rust servers are the Rust Leaderboard lists that include Relics Dev Server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Relics Dev Server running?
Rust network protocol 2635 and build 168909 on Linux is the version Relics Dev Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Relics Dev Server up right now, and how steady is it?
Player one, Relics Dev Server is online as you read this. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Relics Dev Server hosted?
No region is published by Relics Dev Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 125.254.123.81:28015.
Population
Where does Relics Dev Server sit on the leaderboard?
Player hours for the week place Relics Dev Server at #6,204, in the top 28% of every ranked server.
How many players are on Relics Dev Server right now?
The live score is 1 players on Relics Dev Server, out of 10 slots. 2 was the high point over seven days, with 0 players on average. In the last 48 hours, 12:00 UTC drew the highest average: 1 players.
Connect
How do I join Relics Dev Server?
Type client.connect 125.254.123.81:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.