1UP
11640servers on
Hi-score
44156players now
2UP
105fresh wipes · 3h
Player select Out

EPIC PvE Local Production Validation

Offline 129.228.26.174:28115 checked 4d ago

moddedcarbon

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,338
top 69%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:22 UTC27d ago 0 – running 0
Wed 30 Sep, 17:22 UTC28d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

How it plays

What are the rules and settings on EPIC PvE Local Production Validation?

The name of EPIC PvE Local Production Validation carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on EPIC PvE Local Production Validation?

Too few of EPIC PvE Local Production Validation's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 6 hours.

What happens on EPIC PvE Local Production Validation when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

Tags

What do the server tags on EPIC PvE Local Production Validation mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under EPIC PvE Local Production Validation. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include EPIC PvE Local Production Validation?

EPIC PvE Local Production Validation appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is EPIC PvE Local Production Validation running?

Rust network protocol 2634 and build 167781 on Windows is the version EPIC PvE Local Production Validation runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is EPIC PvE Local Production Validation online right now, and how steady has it been?

Player one, EPIC PvE Local Production Validation is offline as you read this, last spotted 4 days 22 hours ago. The last 7 full days saw it online for 1 of 168 hours, 1% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is EPIC PvE Local Production Validation hosted?

Nothing about a region is published by EPIC PvE Local Production Validation. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 129.228.26.174:28115.

Player count

Where does EPIC PvE Local Production Validation sit on the leaderboard?

Player hours for the week place EPIC PvE Local Production Validation at #15,338, in the top 69% of every ranked server.

How many players are on EPIC PvE Local Production Validation right now?

EPIC PvE Local Production Validation is offline at the moment; the last sighting was 4 days 22 hours ago. Its average over the past week is 0 players.

Connect

How do I join EPIC PvE Local Production Validation?

In the Rust console (F1) enter client.connect 129.228.26.174:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.