EPIC PvE Local Staging Validation
Offline 129.228.26.174:29115 checked 21d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,867
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 28 days 21 hours is how long the current world has been up.
What happens on EPIC PvE Local Staging Validation when wipe day arrives?
The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on EPIC PvE Local Staging Validation mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): Build: 166655; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are listed under EPIC PvE Local Staging Validation. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is EPIC PvE Local Staging Validation running?
Rust network protocol 2634 and build 166655 on Windows is what EPIC PvE Local Staging Validation runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is EPIC PvE Local Staging Validation online right now, and how steady has it been?
Player one, EPIC PvE Local Staging Validation is offline as you read this, last spotted 21 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is EPIC PvE Local Staging Validation hosted?
On region, EPIC PvE Local Staging Validation publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 129.228.26.174:29115 is its address.
Population
Where does EPIC PvE Local Staging Validation sit on the leaderboard?
Player hours over seven days put EPIC PvE Local Staging Validation at #15,867, among the top 72% of ranked servers.
How many players are on EPIC PvE Local Staging Validation right now?
Right now EPIC PvE Local Staging Validation is not online, and its last appearance was 21 days 8 hours ago.
Getting in
How do I join EPIC PvE Local Staging Validation?
Type client.connect 129.228.26.174:29115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.