1UP
11726servers on
Hi-score
49195players now
2UP
114fresh wipes · 3h
Player select Ready

MapTesting

Online 131.153.158.236:28125 checked 9m ago

moddedcarbon

Stats

Players
0/ 30
0% full
Slots
30open
30 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#11,019
top 50%
Last wipe · new game
8d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:26 UTC8d ago 3 – running 0
Sun 11 Oct, 22:56 UTC17d ago 1 halved by day 1 9 days 0
Sat 10 Oct, 01:02 UTC18d ago 3 – 1.9 days 0
Sat 26 Sep, 13:24 UTC32d ago 1 halved by day 1 13.5 days 0
Tue 15 Sep, 00:50 UTC43d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on MapTesting?

MapTesting says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on MapTesting?

No next wipe can be pinned down on MapTesting, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 8 days 1 hours.

What happens on MapTesting when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. On the latest wipe, 17 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on MapTesting mean?

The server browser reads these tags from MapTesting: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; oxidation (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include MapTesting?

Best modded Rust servers are the Rust Leaderboard lists that include MapTesting. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is MapTesting running?

The build behind MapTesting: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is MapTesting up right now, and how steady is it?

MapTesting is up, live and reachable this moment. Of the 168 hours in the last 7 full days it was up for 144, or 86%. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is MapTesting hosted?

No region is published by MapTesting. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 131.153.158.236:28125 is its address.

The crowd

Where does MapTesting sit in the rankings?

Player hours for the week place MapTesting at #11,019, in the top 50% of every ranked server.

How many players are on MapTesting right now?

The live score is 0 players on MapTesting, out of 30 slots. 1 was the high point over seven days, with 0 players on average.

How to join

How do I join MapTesting?

In the Rust console (F1) enter client.connect 131.153.158.236:28125. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players Slot count: 30.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Other

oxidation
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.