1UP
11636servers on
Hi-score
40778players now
2UP
88fresh wipes · 3h
Player select Out

[Local] Build & Practice Server

Offline 133.201.143.224:28015 checked 23d ago

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,890
top 61%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW26d ago 1 – running 0
Thu 17 Sep, 10:05 UTC40d ago 1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
2 / 25
61 / 999
170 / 999
62 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
22 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [Local] Build & Practice Server?

The game generates a procedural map for [Local] Build & Practice Server.

What are the rules and settings on [Local] Build & Practice Server?

The name of [Local] Build & Practice Server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on [Local] Build & Practice Server?

Too few of [Local] Build & Practice Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 6 hours.

What happens on [Local] Build & Practice Server when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on [Local] Build & Practice Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under [Local] Build & Practice Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [Local] Build & Practice Server?

These Rust Leaderboard lists count [Local] Build & Practice Server among them: Rust build server leaderboard and Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is [Local] Build & Practice Server on?

Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is [Local] Build & Practice Server online right now, and how steady has it been?

Player one, [Local] Build & Practice Server is offline as you read this, last spotted 23 days 18 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 17 September 2026 is when Rust Leaderboard first logged it.

Where in the world is [Local] Build & Practice Server hosted?

Nothing about a region is published by [Local] Build & Practice Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 133.201.143.224:28015 is its address.

Population

Where does [Local] Build & Practice Server sit on the leaderboard?

Player hours over seven days put [Local] Build & Practice Server at #13,890, among the top 61% of ranked servers.

How many players are on [Local] Build & Practice Server right now?

No connection to [Local] Build & Practice Server: it is offline now, with the last check 23 days 18 hours ago.

How to join

How do I join [Local] Build & Practice Server?

Type client.connect 133.201.143.224:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.