RustServer_5458
Online 133.88.101.27:28015 checked 5m ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 82
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 53m
- since its last restart; the bar fills at a day
- Rank
- #5,865
- top 26%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustServer_5458?
RustServer_5458 runs a procedural map of size 5,670 with seed 16669, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on RustServer_5458?
No gather rate appears in the name of RustServer_5458. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on RustServer_5458?
Too few of RustServer_5458's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 18 days 9 hours is how long the current world has been up.
What happens on RustServer_5458 when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours in.
Tag guide
What do the server tags on RustServer_5458 mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags RustServer_5458 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustServer_5458?
RustServer_5458 appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is RustServer_5458 on?
The build behind RustServer_5458: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is RustServer_5458 online right now, and how steady has it been?
Player one, RustServer_5458 is online as you read this. The uptime figure puts the last restart at roughly 2 hours ago. Of the 168 hours in the last 7 full days it was up for 54, or 32%. 11 October 2026 is when Rust Leaderboard first logged it.
How well does RustServer_5458 perform?
87 server fps on average across the last 48 hours, never dropping below 72. Up to 192,053 entities were in play, buildings and deployables among them. The top memory figure was 3,352 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustServer_5458 hosted?
No region is published by RustServer_5458. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 133.88.101.27:28015 is its address.
Population
Where does RustServer_5458 sit on the leaderboard?
Player hours over seven days put RustServer_5458 at #5,865, among the top 26% of ranked servers.
How many players are on RustServer_5458 right now?
On RustServer_5458, 1 players are in and 1 slots are on the board. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
Connect
How do I join RustServer_5458?
Type client.connect 133.88.101.27:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Expect a queue, as it is full right now.