RustServer_2757
Online 133.88.122.166:28015 checked 7m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 75
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 4h
- since its last restart; the bar fills at a day
- Rank
- #6,128
- top 28%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:52 UTC7d ago | 1 | – | running | 0 |
| Tue 13 Oct, 00:09 UTC15d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Thu 1 Oct, 23:39 UTC FW26d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC34d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC41d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustServer_2757?
Size 3,000 and seed 55847 define the game-generated procedural map on RustServer_2757. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RustServer_2757?
RustServer_2757 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RustServer_2757?
RustServer_2757 wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 7 days 19 hours.
What happens on RustServer_2757 when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 1 hours after the latest wipe, the crowd was at its highest. 25% of its recent wipes held more than half the peak all the way to the next wipe. Day 3 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on RustServer_2757 mean?
The server browser reads these tags from RustServer_2757: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustServer_2757?
Best modded Rust servers are the Rust Leaderboard lists that include RustServer_2757. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is RustServer_2757 running?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_2757 runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustServer_2757 online right now, and how steady has it been?
Right now the lights are on at RustServer_2757. About 3 days 4 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does RustServer_2757 perform?
72 server fps on average across the last 48 hours, never dropping below 49. At its peak the world carried 49,017 entities: buildings, deployables and the rest. It drew up to 2,121 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustServer_2757 hosted?
No region is published by RustServer_2757. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 133.88.122.166:28015.
The crowd
Where does RustServer_2757 sit in the rankings?
Player hours for the week place RustServer_2757 at #6,128, in the top 28% of every ranked server.
How many players are on RustServer_2757 right now?
0 players fill 20 slots on RustServer_2757 right now. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.
Connect
How do I join RustServer_2757?
In the Rust console (F1) enter client.connect 133.88.122.166:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.