LPL-RustDockerServer
Online 134.228.179.43:28015 checked 14m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 1h
- since its last restart; the bar fills at a day
- Rank
- #6,741
- top 30%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on LPL-RustDockerServer?
Size 4,500 and seed 317670913 define the game-generated procedural map on LPL-RustDockerServer. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on LPL-RustDockerServer?
LPL-RustDockerServer says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on LPL-RustDockerServer?
The record of LPL-RustDockerServer's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 25 days 21 hours is how long the current world has been up.
What happens on LPL-RustDockerServer when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 11 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on LPL-RustDockerServer mean?
The server browser reads these tags from LPL-RustDockerServer: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LPL-RustDockerServer?
Best modded Rust servers are the Rust Leaderboard lists that include LPL-RustDockerServer. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is LPL-RustDockerServer running?
Rust network protocol 2635 and build 168909 on Linux is the version LPL-RustDockerServer runs. Matching the protocol is what joining needs; Steam handles the update.
Is LPL-RustDockerServer up right now, and how steady is it?
Player one, LPL-RustDockerServer is online as you read this. The uptime figure puts the last restart at roughly 2 days 1 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does LPL-RustDockerServer perform?
The 48-hour average is 59 server fps; the floor was 53. Up to 123,861 entities were in play, buildings and deployables among them. The top memory figure was 4,137 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is LPL-RustDockerServer hosted?
On region, LPL-RustDockerServer publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 134.228.179.43:28015 is its address.
The crowd
Where does LPL-RustDockerServer sit in the rankings?
Player hours over seven days put LPL-RustDockerServer at #6,741, among the top 30% of ranked servers.
How many players are on LPL-RustDockerServer right now?
0 players fill 10 slots on LPL-RustDockerServer right now. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join LPL-RustDockerServer?
Type client.connect 134.228.179.43:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.