1UP
11856servers on
Hi-score
101030players now
2UP
542fresh wipes · 3h
Player select Out

4Netplayers Rust Server

Offline 134.255.222.180:20600 checked 19d ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,825
top 72%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:44 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

Which map is loaded on 4Netplayers Rust Server?

The game generates a procedural map for 4Netplayers Rust Server: size 4,000, seed 1234567890. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on 4Netplayers Rust Server?

4Netplayers Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

The record of 4Netplayers Rust Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 26 days 13 hours is how long the current world has been up.

What happens on 4Netplayers Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

Tags

What do the server tags on 4Netplayers Rust Server mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under 4Netplayers Rust Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?

Best modded Rust servers are the Rust Leaderboard lists that include 4Netplayers Rust Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is what 4Netplayers Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is 4Netplayers Rust Server up right now, and how steady is it?

No sign of 4Netplayers Rust Server right now, with 19 days 9 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is 4Netplayers Rust Server hosted?

No region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 134.255.222.180:20600.

Population

Where does 4Netplayers Rust Server sit in the rankings?

Player hours over seven days put 4Netplayers Rust Server at #15,825, among the top 72% of ranked servers.

How many players are on 4Netplayers Rust Server right now?

Right now 4Netplayers Rust Server is not online, and its last appearance was 19 days 9 hours ago.

How to join

How do I join 4Netplayers Rust Server?

In the Rust console (F1) enter client.connect 134.255.222.180:20600. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.