1UP
11892servers on
Hi-score
102807players now
2UP
356fresh wipes · 3h
Player select Out

4Netplayers Rust Server probe 1

Offline 134.255.222.40:24500 checked 24d ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,986
top 71%
Last wipe · new game
24d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
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Quick answers

from the figures on this page

Settings and map

Which map is loaded on 4Netplayers Rust Server probe 1?

Size 4,500 and seed 1234567890 define the game-generated procedural map on 4Netplayers Rust Server probe 1. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on 4Netplayers Rust Server probe 1?

Too few of 4Netplayers Rust Server probe 1's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 24 days 22 hours.

Tags

What do the server tags on 4Netplayers Rust Server probe 1 mean?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is 4Netplayers Rust Server probe 1 running?

The build behind 4Netplayers Rust Server probe 1: Rust network protocol 2634 and build 166652 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is 4Netplayers Rust Server probe 1 up right now, and how steady is it?

Player one, 4Netplayers Rust Server probe 1 is offline as you read this, last spotted 24 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 4 October 2026.

Where in the world is 4Netplayers Rust Server probe 1 hosted?

Nothing about a region is published by 4Netplayers Rust Server probe 1. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 134.255.222.40:24500.

Population

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

Player hours over seven days put 4Netplayers Rust Server probe 1 at #15,986, among the top 71% of ranked servers.

How many players are on 4Netplayers Rust Server probe 1 right now?

No connection to 4Netplayers Rust Server probe 1: it is offline now, with the last check 24 days 11 hours ago.

How to join

How do I join 4Netplayers Rust Server probe 1?

In the Rust console (F1) enter client.connect 134.255.222.40:24500. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.