4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 24d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,986
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 4Netplayers Rust Server probe 1?
Size 4,500 and seed 1234567890 define the game-generated procedural map on 4Netplayers Rust Server probe 1. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server probe 1?
No gather rate appears in the name of 4Netplayers Rust Server probe 1. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Too few of 4Netplayers Rust Server probe 1's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 24 days 22 hours.
Tags
What do the server tags on 4Netplayers Rust Server probe 1 mean?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is 4Netplayers Rust Server probe 1 running?
The build behind 4Netplayers Rust Server probe 1: Rust network protocol 2634 and build 166652 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is 4Netplayers Rust Server probe 1 up right now, and how steady is it?
Player one, 4Netplayers Rust Server probe 1 is offline as you read this, last spotted 24 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 4 October 2026.
Where in the world is 4Netplayers Rust Server probe 1 hosted?
Nothing about a region is published by 4Netplayers Rust Server probe 1. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 134.255.222.40:24500.
Population
Where does 4Netplayers Rust Server probe 1 sit in the rankings?
Player hours over seven days put 4Netplayers Rust Server probe 1 at #15,986, among the top 71% of ranked servers.
How many players are on 4Netplayers Rust Server probe 1 right now?
No connection to 4Netplayers Rust Server probe 1: it is offline now, with the last check 24 days 11 hours ago.
How to join
How do I join 4Netplayers Rust Server probe 1?
In the Rust console (F1) enter client.connect 134.255.222.40:24500. Launch Rust from this page instead and it opens the game through Steam and joins for you.