4Netplayers Rust PB
Online 134.255.222.49:21100 checked 11m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 35m
- since its last restart; the bar fills at a day
- Rank
- #10,655
- top 48%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:31 UTC27d ago | 0 | – | running | 0 |
| Tue 29 Sep, 19:30 UTC29d ago | 2 | held half | 2.4 days | 1 |
| Mon 28 Sep, 17:37 UTC31d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on 4Netplayers Rust PB?
Size 4,000 and seed 1724111549 define the game-generated procedural map on 4Netplayers Rust PB. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.
What are the rules and settings on 4Netplayers Rust PB?
No gather rate appears in the name of 4Netplayers Rust PB. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on 4Netplayers Rust PB?
No next wipe can be pinned down on 4Netplayers Rust PB, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 13 hours.
What happens on 4Netplayers Rust PB when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on 4Netplayers Rust PB mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under 4Netplayers Rust PB. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust PB?
These Rust Leaderboard lists count 4Netplayers Rust PB among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is 4Netplayers Rust PB on?
The build behind 4Netplayers Rust PB: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is 4Netplayers Rust PB up right now, and how steady is it?
Right now the lights are on at 4Netplayers Rust PB. About 10 hours ago is when it last restarted, judged by the uptime it reports. It was up 89% of the time over the last 7 full days: 149 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does 4Netplayers Rust PB perform?
29 server fps on average across the last 48 hours, never dropping below 25. Buildings, deployables and all the rest of the world took the entity count as high as 107,097. The top memory figure was 3,688 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is 4Netplayers Rust PB hosted?
On region, 4Netplayers Rust PB publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 134.255.222.49:21100.
Player count
Where does 4Netplayers Rust PB sit on the leaderboard?
Player hours over seven days put 4Netplayers Rust PB at #10,655, among the top 48% of ranked servers.
How many players are on 4Netplayers Rust PB right now?
0 players fill 10 slots on 4Netplayers Rust PB right now. Its average over the past week is 0 players, peaking at 1.
How to join
How do I join 4Netplayers Rust PB?
In the Rust console (F1) enter client.connect 134.255.222.49:21100. Launch Rust from this page instead and it opens the game through Steam and joins for you.