[DEV] Test Server
Offline 135.125.243.29:30002 checked 3d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,748
- top 62%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [DEV] Test Server?
The game generates a procedural map for [DEV] Test Server.
What are the rules and settings on [DEV] Test Server?
No gather rate appears in the name of [DEV] Test Server. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on [DEV] Test Server?
Wipes on [DEV] Test Server come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 23 hours.
What happens on [DEV] Test Server when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on [DEV] Test Server mean?
The server browser reads these tags from [DEV] Test Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [DEV] Test Server?
These Rust Leaderboard lists count [DEV] Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is [DEV] Test Server on?
Rust network protocol 2635 and build 167781 on Linux is what [DEV] Test Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [DEV] Test Server up right now, and how steady is it?
Player one, [DEV] Test Server is offline as you read this, last spotted 3 days 20 hours ago. The last 7 full days saw it online for 2 of 168 hours, 1% of the time. 29 September 2026 is when Rust Leaderboard first logged it.
Where in the world is [DEV] Test Server hosted?
Nothing about a region is published by [DEV] Test Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 135.125.243.29:30002.
Player count
Where does [DEV] Test Server sit in the rankings?
Player hours for the week place [DEV] Test Server at #13,748, in the top 62% of every ranked server.
How many players are on [DEV] Test Server right now?
No connection to [DEV] Test Server: it is offline now, with the last check 3 days 20 hours ago. Its average over the past week is 0 players, peaking at 1.
Connect
How do I join [DEV] Test Server?
Type client.connect 135.125.243.29:30002 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.