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A Shockbyte x Discord Production Rust Server

Online 135.148.15.35:28800 checked 11m ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 1
FPS
230
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 16h
since its last restart; the bar fills at a day
Rank
#13,790
top 62%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000 define the game-generated procedural map on A Shockbyte x Discord Production Rust Server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 16 days is how long the current world has been up.

Lists and filters

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under A Shockbyte x Discord Production Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte x Discord Production Rust Server?

Best modded Rust servers are the Rust Leaderboard lists that include A Shockbyte x Discord Production Rust Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is A Shockbyte x Discord Production Rust Server running?

The build behind A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server online right now, and how steady has it been?

Player one, A Shockbyte x Discord Production Rust Server is online as you read this. Going by the uptime it reports, the last restart was about 40 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 12 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The 48-hour average is 234 server fps; the floor was 221. At its peak the world carried 9,034 entities: buildings, deployables and the rest. It drew up to 2,730 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

On region, A Shockbyte x Discord Production Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 135.148.15.35:28800 is its address.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #13,790, among the top 62% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

On A Shockbyte x Discord Production Rust Server, 0 players are in and 40 slots are on the board. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 02:00 UTC, averaging 0 players.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1) enter client.connect 135.148.15.35:28800. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.