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A Shockbyte Rust Server

Offline 135.148.15.41:29339 checked 1d ago

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
0
7-day average · peak –
FPS
256
server frames a second, the latest hour; the bar fills at 60
Uptime
2m
since its last restart; the bar fills at a day
Rank
#15,373
top 69%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeakWipe
0123420:0023:0002:0006:0009:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0023:0002:0006:0009:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:03 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
30 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
23 / 400
(TW)10.28 1600丨萌新優選
EA · groups of 8+ · 1 on average
2 / 40
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
10 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
10 / 120

Quick answers

from the figures on this page

How it plays

Which map is loaded on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: groups of 8 players at most. guns are out; bows, spears and melee are in: that is primitive. Raids and player combat are part of the game. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 31 hours.

Tags

What do the server tags on A Shockbyte Rust Server mean?

The server browser reads these tags from A Shockbyte Rust Server: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Primitive Rust servers, scored and Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Group limit: 5 or more; Last wipe: In the last 3 days.

Server facts

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server online right now, and how steady has it been?

Player one, A Shockbyte Rust Server is offline as you read this, last spotted 31 hours ago. About 2 minutes ago is when it last restarted, judged by the uptime it reports. It was up 89% of the time over the last 4 full days: 85 of 96 hours on. 23 October 2026 is when Rust Leaderboard first logged it.

How well does A Shockbyte Rust Server perform?

Averaged over the last 48 hours, server fps was 241, with a low of 238. At its peak the world carried 9,333 entities: buildings, deployables and the rest. It drew up to 2,687 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 135.148.15.41:29339.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #15,373, in the top 69% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 31 hours ago. Its average over the past week is 0 players.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 135.148.15.41:29339 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, no guns.
mp75
Max players The server has 75 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.