Ding Dong's Playground
Online 135.148.252.154:24690 checked 10m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 218
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 9h 42m
- since its last restart; the bar fills at a day
- Rank
- #5,655
- top 25%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:11 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 22:32 UTC30d ago | 2 | halved by day 3 | 4 days | 0 |
| Sat 26 Sep, 22:52 UTC32d ago | 3 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Ding Dong's Playground?
Size 3,000 and seed 1614537442 define the game-generated procedural map on Ding Dong's Playground. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Ding Dong's Playground?
No gather rate appears in the name of Ding Dong's Playground. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Ding Dong's Playground?
There is no telling the next wipe on Ding Dong's Playground: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 26 days 9 hours.
What happens on Ding Dong's Playground when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 25 hours in, the crowd hit its peak. 50% of its recent wipes held more than half the peak all the way to the next wipe. Day 3 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on Ding Dong's Playground mean?
The server browser reads these tags from Ding Dong's Playground: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Ding Dong's Playground?
These Rust Leaderboard lists count Ding Dong's Playground among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Ding Dong's Playground on?
Rust network protocol 2635 and build 168909 on Linux is the version Ding Dong's Playground runs. Matching the protocol is what joining needs; Steam handles the update.
Is Ding Dong's Playground online right now, and how steady has it been?
Ding Dong's Playground is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 9 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 26 September 2026.
How well does Ding Dong's Playground perform?
The 48-hour average is 188 server fps; the floor was 135. At its peak the world carried 52,886 entities: buildings, deployables and the rest. It drew up to 3,448 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Ding Dong's Playground hosted?
No region is published by Ding Dong's Playground. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 135.148.252.154:24690.
The crowd
Where does Ding Dong's Playground sit in the rankings?
Player hours for the week place Ding Dong's Playground at #5,655, in the top 25% of every ranked server.
How many players are on Ding Dong's Playground right now?
The live score is 0 players on Ding Dong's Playground, out of 40 slots. Seven days back: an average of 0 players, a peak of 2. Peak activity over the last 48 hours came at 17:00 UTC, with an average of 2 players.
Connect
How do I join Ding Dong's Playground?
In the Rust console (F1) enter client.connect 135.148.252.154:24690. Launch Rust from this page instead and it opens the game through Steam and joins for you.