RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 43d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,509
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustLevels (Mods Creations/Testing)?
The game generates a procedural map for RustLevels (Mods Creations/Testing).
What are the rules and settings on RustLevels (Mods Creations/Testing)?
The name of RustLevels (Mods Creations/Testing) carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on RustLevels (Mods Creations/Testing)?
The record of RustLevels (Mods Creations/Testing)'s wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 43 days 12 hours is how long the current world has been up.
Lists and filters
What do the server tags on RustLevels (Mods Creations/Testing) mean?
The server browser reads these tags from RustLevels (Mods Creations/Testing): gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustLevels (Mods Creations/Testing)?
RustLevels (Mods Creations/Testing) appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is RustLevels (Mods Creations/Testing) running?
Rust network protocol 2633 and build 163794 on Windows is what RustLevels (Mods Creations/Testing) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RustLevels (Mods Creations/Testing) online right now, and how steady has it been?
RustLevels (Mods Creations/Testing) is down this moment; the last signal came 43 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 16 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RustLevels (Mods Creations/Testing) hosted?
On region, RustLevels (Mods Creations/Testing) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 135.84.9.54:28025.
The crowd
Where does RustLevels (Mods Creations/Testing) sit on the leaderboard?
Player hours over seven days put RustLevels (Mods Creations/Testing) at #15,509, among the top – of ranked servers.
How many players are on RustLevels (Mods Creations/Testing) right now?
Right now RustLevels (Mods Creations/Testing) is not online, and its last appearance was 43 days 9 hours ago.
Connect
How do I join RustLevels (Mods Creations/Testing)?
Type client.connect 135.84.9.54:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.