rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 7m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 106
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 04m
- since its last restart; the bar fills at a day
- Rank
- #13,889
- top 62%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on rustHaltAus [whitelist]?
The game generates a procedural map for rustHaltAus [whitelist]: size 4,500, seed 367833367. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on rustHaltAus [whitelist]?
The name of rustHaltAus [whitelist] carries no gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on rustHaltAus [whitelist]?
Too few of rustHaltAus [whitelist]'s wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 26 days 12 hours is how long the current world has been up.
What happens on rustHaltAus [whitelist] when wipe day arrives?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on rustHaltAus [whitelist] mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under rustHaltAus [whitelist]. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include rustHaltAus [whitelist]?
These Rust Leaderboard lists count rustHaltAus [whitelist] among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is rustHaltAus [whitelist] running?
The build behind rustHaltAus [whitelist]: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is rustHaltAus [whitelist] online right now, and how steady has it been?
Player one, rustHaltAus [whitelist] is online as you read this. The uptime figure puts the last restart at roughly 4 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does rustHaltAus [whitelist] perform?
The 48-hour average is 106 server fps; the floor was 83. Buildings, deployables and all the rest of the world took the entity count as high as 121,605. Memory use peaked at 3,130 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is rustHaltAus [whitelist] hosted?
Nothing about a region is published by rustHaltAus [whitelist]. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 136.243.60.212:28080 is its address.
The crowd
Where does rustHaltAus [whitelist] sit in the rankings?
Player hours over seven days put rustHaltAus [whitelist] at #13,889, among the top 62% of ranked servers.
How many players are on rustHaltAus [whitelist] right now?
On rustHaltAus [whitelist], 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 2.
Getting in
How do I join rustHaltAus [whitelist]?
Type client.connect 136.243.60.212:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
