CPVA´s Test Server
Online 136.243.60.215:28080 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 84
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 54m
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 0 | – | running | 0 |
| Tue 29 Sep, 21:35 UTC28d ago | 1 | – | 1.9 days | 0 |
| Sat 19 Sep, 22:01 UTC38d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on CPVA´s Test Server?
Size 5,000 and seed 1234567 define the game-generated procedural map on CPVA´s Test Server. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.
What are the rules and settings on CPVA´s Test Server?
No gather rate appears in the name of CPVA´s Test Server. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on CPVA´s Test Server?
There is no telling the next wipe on CPVA´s Test Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 27 days 2 hours.
What happens on CPVA´s Test Server when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on CPVA´s Test Server mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): It runs game build 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags CPVA´s Test Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include CPVA´s Test Server?
Best modded Rust servers are the Rust Leaderboard lists that include CPVA´s Test Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is CPVA´s Test Server running?
Rust network protocol 2634 and build 166494 on Windows is the version CPVA´s Test Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is CPVA´s Test Server online right now, and how steady has it been?
Player one, CPVA´s Test Server is online as you read this. Going by the uptime it reports, the last restart was about 10 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does CPVA´s Test Server perform?
83 server fps on average across the last 48 hours, never dropping below 65. Buildings, deployables and all the rest of the world took the entity count as high as 117,318. The top memory figure was 5,909 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is CPVA´s Test Server hosted?
On region, CPVA´s Test Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 136.243.60.215:28080.
The crowd
Where does CPVA´s Test Server sit on the leaderboard?
Player hours over seven days put CPVA´s Test Server at #15,323, among the top 69% of ranked servers.
How many players are on CPVA´s Test Server right now?
On CPVA´s Test Server, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
How to join
How do I join CPVA´s Test Server?
Type client.connect 136.243.60.215:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.