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ZUFLUCHT TEST

Online 136.243.93.125:28065 checked 13m ago

moddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 1
FPS
38
server frames a second, the latest hour; the bar fills at 60
Uptime
19h 20m
since its last restart; the bar fills at a day
Rank
#8,679
top 39%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:59 UTC11d ago 1 – running 0
Sat 10 Oct, 11:57 UTC17d ago 1 halved by day 2 6.1 days 0
Sun 4 Oct, 18:35 UTC23d ago 0 – 5.7 days 0
Thu 1 Oct, 15:28 UTC26d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 19:04 UTC29d ago 1 – 2.9 days 0
Tue 22 Sep, 06:55 UTC35d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
70 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on ZUFLUCHT TEST?

ZUFLUCHT TEST runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Skull-Factory.

What are the rules and settings on ZUFLUCHT TEST?

No gather rate appears in the name of ZUFLUCHT TEST. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on ZUFLUCHT TEST?

ZUFLUCHT TEST wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 5 hours.

What happens on ZUFLUCHT TEST when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 1 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.

Tags

What do the server tags on ZUFLUCHT TEST mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags ZUFLUCHT TEST publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include ZUFLUCHT TEST?

These Rust Leaderboard lists count ZUFLUCHT TEST among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is ZUFLUCHT TEST on?

The build behind ZUFLUCHT TEST: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is ZUFLUCHT TEST up right now, and how steady is it?

Player one, ZUFLUCHT TEST is online as you read this. The uptime figure puts the last restart at roughly 19 hours ago. Of the 168 hours in the last 7 full days it was up for 152, or 90%. The first record Rust Leaderboard has of it is 14 September 2026.

How well does ZUFLUCHT TEST perform?

The 48-hour average is 64 server fps; the floor was 34. At its peak the world carried 106,518 entities: buildings, deployables and the rest. The top memory figure was 5,700 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is ZUFLUCHT TEST hosted?

Nothing about a region is published by ZUFLUCHT TEST. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 136.243.93.125:28065.

Player count

Where does ZUFLUCHT TEST sit on the leaderboard?

Player hours for the week place ZUFLUCHT TEST at #8,679, in the top 39% of every ranked server.

How many players are on ZUFLUCHT TEST right now?

0 players fill 100 slots on ZUFLUCHT TEST right now. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.

Connect

How do I join ZUFLUCHT TEST?

Type client.connect 136.243.93.125:28065 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://zuflucht-rust.de/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.