ZUFLUCHT TEST
Online 136.243.93.125:28065 checked 13m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 38
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 20m
- since its last restart; the bar fills at a day
- Rank
- #8,679
- top 39%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:59 UTC11d ago | 1 | – | running | 0 |
| Sat 10 Oct, 11:57 UTC17d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Sun 4 Oct, 18:35 UTC23d ago | 0 | – | 5.7 days | 0 |
| Thu 1 Oct, 15:28 UTC26d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 28 Sep, 19:04 UTC29d ago | 1 | – | 2.9 days | 0 |
| Tue 22 Sep, 06:55 UTC35d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on ZUFLUCHT TEST?
ZUFLUCHT TEST runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Skull-Factory.
What are the rules and settings on ZUFLUCHT TEST?
No gather rate appears in the name of ZUFLUCHT TEST. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on ZUFLUCHT TEST?
ZUFLUCHT TEST wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 5 hours.
What happens on ZUFLUCHT TEST when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 1 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.
Tags
What do the server tags on ZUFLUCHT TEST mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags ZUFLUCHT TEST publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ZUFLUCHT TEST?
These Rust Leaderboard lists count ZUFLUCHT TEST among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is ZUFLUCHT TEST on?
The build behind ZUFLUCHT TEST: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is ZUFLUCHT TEST up right now, and how steady is it?
Player one, ZUFLUCHT TEST is online as you read this. The uptime figure puts the last restart at roughly 19 hours ago. Of the 168 hours in the last 7 full days it was up for 152, or 90%. The first record Rust Leaderboard has of it is 14 September 2026.
How well does ZUFLUCHT TEST perform?
The 48-hour average is 64 server fps; the floor was 34. At its peak the world carried 106,518 entities: buildings, deployables and the rest. The top memory figure was 5,700 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is ZUFLUCHT TEST hosted?
Nothing about a region is published by ZUFLUCHT TEST. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 136.243.93.125:28065.
Player count
Where does ZUFLUCHT TEST sit on the leaderboard?
Player hours for the week place ZUFLUCHT TEST at #8,679, in the top 39% of every ranked server.
How many players are on ZUFLUCHT TEST right now?
0 players fill 100 slots on ZUFLUCHT TEST right now. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.
Connect
How do I join ZUFLUCHT TEST?
Type client.connect 136.243.93.125:28065 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://zuflucht-rust.de/.