1UP
11720servers on
Hi-score
57954players now
2UP
174fresh wipes · 3h
Player select Out

DevRustQA

Offline 136.46.129.110:28015 checked 59m ago

moddedcarbon

Stats

Players
1/ 2
50% full
Slots
1open
2 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#4,443
top 20%
Last wipe · new game
12h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75118:0000:0005:0023:0004:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:35 UTC12h ago – – running 0
Wed 21 Oct, 20:42 UTC7d ago 1 held half 7.1 days 1
Thu 1 Oct, 19:10 UTC FW27d ago 1 held half 20.1 days 1
Fri 25 Sep, 06:56 UTC34d ago 1 held half 6.5 days 0
Thu 24 Sep, 17:56 UTC34d ago 1 – 0.5 days 1
Sun 20 Sep, 17:46 UTC38d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

How it plays

What are the rules and settings on DevRustQA?

DevRustQA says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on DevRustQA?

No next wipe can be pinned down on DevRustQA, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 12 hours.

What happens on DevRustQA when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on DevRustQA mean?

The server browser reads these tags from DevRustQA: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs169587 (Build): Build: 169587; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include DevRustQA?

DevRustQA appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server details

Which Rust version is DevRustQA running?

Rust network protocol 2635 and build 169587 on Windows is what DevRustQA runs. Steam updates your game so it sits on the same protocol needed to join.

Is DevRustQA online right now, and how steady has it been?

Player one, DevRustQA is offline as you read this, last spotted 59 minutes ago. The last 7 full days saw it online for 68 of 168 hours, 40% of the time. 18 September 2026 is when Rust Leaderboard first logged it.

Where in the world is DevRustQA hosted?

No region is published by DevRustQA. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 136.46.129.110:28015 is its address.

Population

Where does DevRustQA sit on the leaderboard?

Player hours for the week place DevRustQA at #4,443, in the top 20% of every ranked server.

How many players are on DevRustQA right now?

No connection to DevRustQA: it is offline now, with the last check 59 minutes ago. Seven days back: an average of 1 players, a peak of 1. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 1 players.

How to join

How do I join DevRustQA?

In the Rust console (F1) enter client.connect 136.46.129.110:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169587,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs169587
Build Build: 169587.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.