Rust & Roots private test
Offline 136.52.238.159:28115 checked 18d ago
Stats
- Players
- 1/ 4
- 25% full
- Slots
- 3open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,085
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC18d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC19d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust & Roots private test?
Rust & Roots private test runs on a map the game generates procedurally.
What are the rules and settings on Rust & Roots private test?
The name of Rust & Roots private test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Rust & Roots private test?
Too few of Rust & Roots private test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 18 days 7 hours.
What happens on Rust & Roots private test when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on Rust & Roots private test mean?
The server browser reads these tags from Rust & Roots private test: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust & Roots private test?
These Rust Leaderboard lists count Rust & Roots private test among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Rust & Roots private test on?
Rust network protocol 2634 and build 167398 on Windows is what Rust & Roots private test runs. Matching the protocol is what joining needs; Steam handles the update.
Is Rust & Roots private test online right now, and how steady has it been?
Rust & Roots private test is down this moment; the last signal came 18 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 9 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust & Roots private test hosted?
No region is published by Rust & Roots private test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 136.52.238.159:28115.
Player count
Where does Rust & Roots private test sit on the leaderboard?
Player hours for the week place Rust & Roots private test at #14,085, in the top 64% of every ranked server.
How many players are on Rust & Roots private test right now?
Rust & Roots private test is offline at the moment; the last sighting was 18 days 6 hours ago.
Getting in
How do I join Rust & Roots private test?
In the Rust console (F1) enter client.connect 136.52.238.159:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.