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Mike's Test Map

Offline 137.186.44.105:28015 checked 6h ago

moddedoxide

Stats

Players
0/ 4
0% full
Slots
4open
4 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#8,305
top 37%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
7d 10h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

21 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
15d 14h
Fri 13 Nov, 22:38 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
36d 14h
Fri 4 Dec, 22:38 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:38 UTC5d ago 1 – running 0
Sat 3 Oct, 00:05 UTC26d ago 1 halved by day 6 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Mike's Test Map?

Mike's Test Map runs on a map the game generates procedurally.

What are the rules and settings on Mike's Test Map?

Mike's Test Map says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Mike's Test Map?

Wipes on Mike's Test Map come every 3 weeks on Friday at 22:38 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 5 days 9 hours.

What happens on Mike's Test Map when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 6 is when it dropped under half on the wipes that failed to hold.

Lists and filters

What do the server tags on Mike's Test Map mean?

The server browser reads these tags from Mike's Test Map: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs166652 (Build): It runs game build 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Mike's Test Map?

These Rust Leaderboard lists count Mike's Test Map among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

Server facts

Which Rust version is Mike's Test Map running?

The build behind Mike's Test Map: Rust network protocol 2635 and build 166652 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Mike's Test Map online right now, and how steady has it been?

No sign of Mike's Test Map right now, with 6 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 40, or 24%. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is Mike's Test Map hosted?

On region, Mike's Test Map publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 137.186.44.105:28015.

Player count

Where does Mike's Test Map sit on the leaderboard?

Player hours over seven days put Mike's Test Map at #8,305, among the top 37% of ranked servers.

How many players are on Mike's Test Map right now?

Mike's Test Map is offline at the moment; the last sighting was 6 hours ago. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

How to join

How do I join Mike's Test Map?

In the Rust console (F1) enter client.connect 137.186.44.105:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players It holds 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs166652
Build It runs game build 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.