Mike's Test Map
Offline 137.186.44.105:28015 checked 6h ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #8,305
- top 37%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:38 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:05 UTC26d ago | 1 | halved by day 6 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Mike's Test Map?
Mike's Test Map runs on a map the game generates procedurally.
What are the rules and settings on Mike's Test Map?
Mike's Test Map says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Mike's Test Map?
Wipes on Mike's Test Map come every 3 weeks on Friday at 22:38 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 5 days 9 hours.
What happens on Mike's Test Map when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 6 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on Mike's Test Map mean?
The server browser reads these tags from Mike's Test Map: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs166652 (Build): It runs game build 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Mike's Test Map?
These Rust Leaderboard lists count Mike's Test Map among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server facts
Which Rust version is Mike's Test Map running?
The build behind Mike's Test Map: Rust network protocol 2635 and build 166652 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Mike's Test Map online right now, and how steady has it been?
No sign of Mike's Test Map right now, with 6 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 40, or 24%. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is Mike's Test Map hosted?
On region, Mike's Test Map publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 137.186.44.105:28015.
Player count
Where does Mike's Test Map sit on the leaderboard?
Player hours over seven days put Mike's Test Map at #8,305, among the top 37% of ranked servers.
How many players are on Mike's Test Map right now?
Mike's Test Map is offline at the moment; the last sighting was 6 hours ago. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How to join
How do I join Mike's Test Map?
In the Rust console (F1) enter client.connect 137.186.44.105:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.