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11750servers on
Hi-score
59433players now
2UP
137fresh wipes · 3h
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Test server

Online 138.201.78.140:28080 checked 8m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
58
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 17h
since its last restart; the bar fills at a day
Rank
#14,550
top 66%
Last wipe · new game
11d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:07 UTC11d ago 0 – running 0
Mon 5 Oct, 20:40 UTC22d ago 1 halved by day 1 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
83 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
17 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Test server?

Test server runs a procedural map of size 6,000 with seed 1, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Test server?

No gather rate appears in the name of Test server. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Test server?

Too few of Test server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 11 days 5 hours.

What happens on Test server when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Lists and filters

What do the server tags on Test server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Test server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Test server?

These Rust Leaderboard lists count Test server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is Test server on?

The build behind Test server: Rust network protocol 2635 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Test server up right now, and how steady is it?

Player one, Test server is online as you read this. About 41 hours ago is when it last restarted, judged by the uptime it reports. It was up 86% of the time over the last 7 full days: 145 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Test server perform?

65 server fps on average across the last 48 hours, never dropping below 47. At its peak the world carried 202,777 entities: buildings, deployables and the rest. The top memory figure was 3,813 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Test server hosted?

No region is published by Test server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 138.201.78.140:28080.

The crowd

Where does Test server sit on the leaderboard?

Player hours over seven days put Test server at #14,550, among the top 66% of ranked servers.

How many players are on Test server right now?

On Test server, 0 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 03:00 UTC, with an average of 0 players.

How to join

How do I join Test server?

Type client.connect 138.201.78.140:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.