1UP
11869servers on
Hi-score
103347players now
2UP
552fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 139.100.246.132:28015 checked 10d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,318
top 70%
Last wipe · new game
31d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
63 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
195 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rust Devblog Server?

Rust Devblog Server runs on a map the game generates procedurally.

What are the rules and settings on Rust Devblog Server?

Rust Devblog Server says nothing in its name about a gather rate. Nothing is published about a group cap. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Too few of Rust Devblog Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 31 days 19 hours.

Tags

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard one; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags Rust Devblog Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

Rust Devblog Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

About the server

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Devblog Server up right now, and how steady is it?

Rust Devblog Server is down this moment; the last signal came 10 days 4 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 19 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Devblog Server hosted?

No region is published by Rust Devblog Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 139.100.246.132:28015.

Player count

Where does Rust Devblog Server sit in the rankings?

Player hours for the week place Rust Devblog Server at #15,318, in the top 70% of every ranked server.

How many players are on Rust Devblog Server right now?

Right now Rust Devblog Server is not online, and its last appearance was 10 days 4 hours ago.

How to join

How do I join Rust Devblog Server?

In the Rust console (F1) enter client.connect 139.100.246.132:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Other

hil2cpp
Custom tag A plugin or the owner applied this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.