Rust Devblog Server
Offline 139.100.246.234:28015 checked 4d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,327
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. Nothing is published about a group cap. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on Rust Devblog Server?
The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 31 days 17 hours is how long the current world has been up.
Lists and filters
What do the server tags on Rust Devblog Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under Rust Devblog Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
About the server
Which Rust version is Rust Devblog Server on?
The build behind Rust Devblog Server: Rust network protocol 2362 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Rust Devblog Server up right now, and how steady is it?
Rust Devblog Server is down this moment; the last signal came 4 days 19 hours ago. Of the 96 hours in the last 4 full days it was up for 0, or 0%. 24 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 139.100.246.234:28015.
Player count
Where does Rust Devblog Server sit on the leaderboard?
Player hours over seven days put Rust Devblog Server at #15,327, among the top 69% of ranked servers.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 4 days 19 hours ago. Its average over the past week is 0 players.
Getting in
How do I join Rust Devblog Server?
Type client.connect 139.100.246.234:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.