Aussie Outback Ops
Online 139.99.142.182:22174 checked 11m ago
Stats
- Players
- 0/ 125
- 0% full
- Slots
- 125open
- 125 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 196
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 57m
- since its last restart; the bar fills at a day
- Rank
- #12,961
- top 58%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 07:51 UTC22d ago | 1 | – | running | 0 |
| Sun 27 Sep, 02:36 UTC32d ago | 1 | halved by day 1 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Aussie Outback Ops?
The game generates a procedural map for Aussie Outback Ops: size 4,500, seed 50000. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.
What are the rules and settings on Aussie Outback Ops?
Aussie Outback Ops says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Aussie Outback Ops?
Too few of Aussie Outback Ops's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 22 days 10 hours is how long the current world has been up.
What happens on Aussie Outback Ops when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tag guide
What do the server tags on Aussie Outback Ops mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Aussie Outback Ops. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Aussie Outback Ops?
Aussie Outback Ops appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Aussie Outback Ops running?
Rust network protocol 2635 and build 168909 on Linux is what Aussie Outback Ops runs. Steam updates your game so it sits on the same protocol needed to join.
Is Aussie Outback Ops up right now, and how steady is it?
Right now the lights are on at Aussie Outback Ops. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Aussie Outback Ops perform?
223 server fps on average across the last 48 hours, never dropping below 174. At its peak the world carried 43,612 entities: buildings, deployables and the rest. The top memory figure was 4,827 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Aussie Outback Ops hosted?
On region, Aussie Outback Ops publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 139.99.142.182:22174.
Player count
Where does Aussie Outback Ops sit on the leaderboard?
Player hours for the week place Aussie Outback Ops at #12,961, in the top 58% of every ranked server.
How many players are on Aussie Outback Ops right now?
0 players fill 125 slots on Aussie Outback Ops right now. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 00:00 UTC, with an average of 0 players.
How to join
How do I join Aussie Outback Ops?
Type client.connect 139.99.142.182:22174 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://jayco-rust-custom.replit.app/vip-shop/server is its website.