Local Staging Map Test
Offline 14.1.95.213:28015 checked 26d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,490
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC26d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC27d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Local Staging Map Test?
The name of Local Staging Map Test carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Local Staging Map Test?
The record of Local Staging Map Test's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 26 days 21 hours.
What happens on Local Staging Map Test when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Local Staging Map Test mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166472 (Build): It runs game build 166472; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Local Staging Map Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local Staging Map Test?
These Rust Leaderboard lists count Local Staging Map Test among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is Local Staging Map Test on?
Rust network protocol 2634 and build 166472 on Windows is the version Local Staging Map Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Local Staging Map Test online right now, and how steady has it been?
Local Staging Map Test is down this moment; the last signal came 26 days 21 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 30 September 2026.
Where in the world is Local Staging Map Test hosted?
On region, Local Staging Map Test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 14.1.95.213:28015 is its address.
The crowd
Where does Local Staging Map Test sit on the leaderboard?
Player hours over seven days put Local Staging Map Test at #15,490, among the top 65% of ranked servers.
How many players are on Local Staging Map Test right now?
Local Staging Map Test is offline at the moment; the last sighting was 26 days 21 hours ago.
Connect
How do I join Local Staging Map Test?
In the Rust console (F1) enter client.connect 14.1.95.213:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.