A Dev Server
Online 141.0.97.106:28015 checked 10m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 120
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 10h
- since its last restart; the bar fills at a day
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:35 UTC5d ago | 0 | – | running | 0 |
| Thu 17 Sep, 11:26 UTC41d ago | 2 | halved by day 2 | 36 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on A Dev Server?
A Dev Server runs a procedural map of size 4,000 with seed 12345, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Dev Server?
The name of A Dev Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on A Dev Server?
Too few of A Dev Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 5 days 11 hours is how long the current world has been up.
What happens on A Dev Server when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on A Dev Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under A Dev Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Dev Server?
These Rust Leaderboard lists count A Dev Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is A Dev Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Dev Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is A Dev Server online right now, and how steady has it been?
Player one, A Dev Server is online as you read this. The uptime figure puts the last restart at roughly 5 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 109, or 65%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does A Dev Server perform?
Averaged over the last 48 hours, server fps was 110, with a low of 62. At its peak the world carried 91,662 entities: buildings, deployables and the rest. Memory use peaked at 3,147 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Dev Server hosted?
Nothing about a region is published by A Dev Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 141.0.97.106:28015.
Player count
Where does A Dev Server sit on the leaderboard?
Player hours for the week place A Dev Server at #15,344, in the top 69% of every ranked server.
How many players are on A Dev Server right now?
On A Dev Server, 0 players are in and 5 slots are on the board. Its average over the past week is 0 players.
Connect
How do I join A Dev Server?
Type client.connect 141.0.97.106:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.