1UP
11886servers on
Hi-score
104326players now
2UP
514fresh wipes · 3h
Player select Out

Core Community | Hub & Lobby

Offline 141.101.175.121:28015 checked 7d ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,341
top 69%
Last wipe · new game
11d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Settings and map

Which map is loaded on Core Community | Hub & Lobby?

A procedural map, generated by the game, is what Core Community | Hub & Lobby runs.

What are the rules and settings on Core Community | Hub & Lobby?

No gather rate appears in the name of Core Community | Hub & Lobby. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Core Community | Hub & Lobby?

The record of Core Community | Hub & Lobby's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 23 hours.

Tags

What do the server tags on Core Community | Hub & Lobby mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Core Community | Hub & Lobby. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Core Community | Hub & Lobby?

These Rust Leaderboard lists count Core Community | Hub & Lobby among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is Core Community | Hub & Lobby on?

The build behind Core Community | Hub & Lobby: Rust network protocol 2634 and build 167398 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Core Community | Hub & Lobby up right now, and how steady is it?

No sign of Core Community | Hub & Lobby right now, with 7 days 2 hours since it was last seen. It was up 1% of the time over the last 7 full days: 1 of 168 hours on. Rust Leaderboard logged it for the first time on 19 October 2026.

Where in the world is Core Community | Hub & Lobby hosted?

Nothing about a region is published by Core Community | Hub & Lobby. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 141.101.175.121:28015.

The crowd

Where does Core Community | Hub & Lobby sit on the leaderboard?

Player hours over seven days put Core Community | Hub & Lobby at #15,341, among the top 69% of ranked servers.

How many players are on Core Community | Hub & Lobby right now?

Right now Core Community | Hub & Lobby is not online, and its last appearance was 7 days 2 hours ago. Over seven days, players averaged 0.

Getting in

How do I join Core Community | Hub & Lobby?

In the Rust console (F1) enter client.connect 141.101.175.121:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.