Core Community | Hub & Lobby
Offline 141.101.175.121:28015 checked 7d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,341
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Core Community | Hub & Lobby?
A procedural map, generated by the game, is what Core Community | Hub & Lobby runs.
What are the rules and settings on Core Community | Hub & Lobby?
No gather rate appears in the name of Core Community | Hub & Lobby. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Core Community | Hub & Lobby?
The record of Core Community | Hub & Lobby's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 23 hours.
Tags
What do the server tags on Core Community | Hub & Lobby mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Core Community | Hub & Lobby. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Core Community | Hub & Lobby?
These Rust Leaderboard lists count Core Community | Hub & Lobby among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Core Community | Hub & Lobby on?
The build behind Core Community | Hub & Lobby: Rust network protocol 2634 and build 167398 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Core Community | Hub & Lobby up right now, and how steady is it?
No sign of Core Community | Hub & Lobby right now, with 7 days 2 hours since it was last seen. It was up 1% of the time over the last 7 full days: 1 of 168 hours on. Rust Leaderboard logged it for the first time on 19 October 2026.
Where in the world is Core Community | Hub & Lobby hosted?
Nothing about a region is published by Core Community | Hub & Lobby. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 141.101.175.121:28015.
The crowd
Where does Core Community | Hub & Lobby sit on the leaderboard?
Player hours over seven days put Core Community | Hub & Lobby at #15,341, among the top 69% of ranked servers.
How many players are on Core Community | Hub & Lobby right now?
Right now Core Community | Hub & Lobby is not online, and its last appearance was 7 days 2 hours ago. Over seven days, players averaged 0.
Getting in
How do I join Core Community | Hub & Lobby?
In the Rust console (F1) enter client.connect 141.101.175.121:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.