TESTSERVER
Online 141.95.13.69:26111 checked 8m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 72
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 15h
- since its last restart; the bar fills at a day
- Rank
- #11,809
- top 53%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:07 UTC19d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW26d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TESTSERVER?
Size 4,500 and seed 246426222 define the game-generated procedural map on TESTSERVER. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on TESTSERVER?
No gather rate appears in the name of TESTSERVER. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on TESTSERVER?
TESTSERVER has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 9 hours is how long the current world has been up.
What happens on TESTSERVER when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on TESTSERVER mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags TESTSERVER publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TESTSERVER?
These Rust Leaderboard lists count TESTSERVER among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is TESTSERVER running?
Rust network protocol 2635 and build 168909 on Linux is the version TESTSERVER runs. Matching the protocol is what joining needs; Steam handles the update.
Is TESTSERVER up right now, and how steady is it?
TESTSERVER is up, live and reachable this moment. About 39 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does TESTSERVER perform?
Averaged over the last 48 hours, server fps was 97, with a low of 57. At its peak the world carried 122,652 entities: buildings, deployables and the rest. It drew up to 6,381 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is TESTSERVER hosted?
Nothing about a region is published by TESTSERVER. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 141.95.13.69:26111.
The crowd
Where does TESTSERVER sit on the leaderboard?
Player hours for the week place TESTSERVER at #11,809, in the top 53% of every ranked server.
How many players are on TESTSERVER right now?
On TESTSERVER, 0 players are in and 50 slots are on the board. 1 was the high point over seven days, with 0 players on average. In the last 48 hours, 04:00 UTC drew the highest average: 1 players.
Connect
How do I join TESTSERVER?
Type client.connect 141.95.13.69:26111 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.