DEV
Online 141.98.157.79:28888 checked 7m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 36m
- since its last restart; the bar fills at a day
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 10:35 UTC, in 2d 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on DEV?
Size 4,500 and seed 1400132468 define the game-generated procedural map on DEV. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on DEV?
DEV says nothing in its name about a gather rate. The limit on a group is 5 players. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on DEV?
The prediction follows its tag, because too few of DEV's wipes are on record to confirm the schedule. Saturday 31 October at 10:35 UTC is the date its next wipe is due. This world has been running since 25 days 21 hours. The tags state wipes every week.
What happens on DEV when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 13 hours in, the crowd hit its peak.
Tag guide
Who is behind DEV?
No other server we track uses the rust.red hostname that DEV publishes.
What do the server tags on DEV mean?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; modded (Modded): This is Modded: the game is changed by plugins or settings are the tags DEV publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include DEV?
Best modded Rust servers, Best Rust aim training servers and Rust battlefield servers are the Rust Leaderboard lists that include DEV. Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly are the filters that surface it on the server list.
Server facts
Which Rust version is DEV on?
Rust network protocol 2635 and build 168909 on Linux is what DEV runs. Matching the protocol is what joining needs; Steam handles the update.
Is DEV online right now, and how steady has it been?
Right now the lights are on at DEV. About 2 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 15 September 2026.
How well does DEV perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world took the entity count as high as 63,289. The top memory figure was 3,205 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is DEV hosted?
No region is published by DEV. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 141.98.157.79:28888 is its address.
Population
Where does DEV sit on the leaderboard?
Player hours over seven days put DEV at #15,339, among the top 69% of ranked servers.
How many players are on DEV right now?
DEV is running with 0 players on it right now. Its average over the past week is 0 players.
Connect
How do I join DEV?
In the Rust console (F1) enter client.connect 141.98.157.79:28888. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/KQ45eJABwx is its website.