CorrosiveMods Local Development
Offline 142.117.33.159:28015 checked 10d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,248
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on CorrosiveMods Local Development?
A procedural map, generated by the game, is what CorrosiveMods Local Development runs.
What are the rules and settings on CorrosiveMods Local Development?
No gather rate appears in the name of CorrosiveMods Local Development. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on CorrosiveMods Local Development?
The record of CorrosiveMods Local Development's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 23 hours.
Tag guide
What do the server tags on CorrosiveMods Local Development mean?
The server browser reads these tags from CorrosiveMods Local Development: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include CorrosiveMods Local Development?
Best modded Rust servers are the Rust Leaderboard lists that include CorrosiveMods Local Development. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is CorrosiveMods Local Development running?
The build behind CorrosiveMods Local Development: Rust network protocol 2634 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is CorrosiveMods Local Development up right now, and how steady is it?
No sign of CorrosiveMods Local Development right now, with 10 days 21 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 18 October 2026.
Where in the world is CorrosiveMods Local Development hosted?
Nothing about a region is published by CorrosiveMods Local Development. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 142.117.33.159:28015.
Population
Where does CorrosiveMods Local Development sit on the leaderboard?
Player hours for the week place CorrosiveMods Local Development at #15,248, in the top 69% of every ranked server.
How many players are on CorrosiveMods Local Development right now?
Right now CorrosiveMods Local Development is not online, and its last appearance was 10 days 21 hours ago.
Connect
How do I join CorrosiveMods Local Development?
In the Rust console (F1) enter client.connect 142.117.33.159:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.