blueprints-test
Offline 144.6.158.173:28015 checked 4d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:48 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on blueprints-test?
A procedural map, generated by the game, is what blueprints-test runs.
What are the rules and settings on blueprints-test?
No gather rate appears in the name of blueprints-test. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on blueprints-test?
blueprints-test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 13 hours is how long the current world has been up.
What happens on blueprints-test when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. 16 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on blueprints-test mean?
The server browser reads these tags from blueprints-test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include blueprints-test?
These Rust Leaderboard lists count blueprints-test among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is blueprints-test running?
The build behind blueprints-test: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is blueprints-test online right now, and how steady has it been?
Player one, blueprints-test is offline as you read this, last spotted 4 days 18 hours ago. It was up 6% of the time over the last 6 full days: 8 of 144 hours on. The first record Rust Leaderboard has of it is 21 October 2026.
Where in the world is blueprints-test hosted?
No region is published by blueprints-test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 144.6.158.173:28015.
Population
Where does blueprints-test sit in the rankings?
Player hours over seven days put blueprints-test at #15,323, among the top 69% of ranked servers.
How many players are on blueprints-test right now?
Right now blueprints-test is not online, and its last appearance was 4 days 18 hours ago. Over seven days, players averaged 0.
Getting in
How do I join blueprints-test?
In the Rust console (F1) enter client.connect 144.6.158.173:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.