ai-builder Rust [Test]
Online 144.76.112.244:28015 checked 2h ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 235
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 9h
- since its last restart; the bar fills at a day
- Rank
- #15,373
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on ai-builder Rust [Test]?
ai-builder Rust [Test] runs a procedural map of size 3,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on ai-builder Rust [Test]?
The name of ai-builder Rust [Test] carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. It is listed as a community server in the browser. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on ai-builder Rust [Test]?
ai-builder Rust [Test] has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 54 days 20 hours.
Tags
What do the server tags on ai-builder Rust [Test] mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases are listed under ai-builder Rust [Test]. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ai-builder Rust [Test]?
ai-builder Rust [Test] appears on the following Rust Leaderboard lists: Rust build server leaderboard, Best Rust community servers and Best vanilla Rust servers. Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is ai-builder Rust [Test] running?
Rust network protocol 2633 and build 163794 on Linux is what ai-builder Rust [Test] runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is ai-builder Rust [Test] online right now, and how steady has it been?
Player one, ai-builder Rust [Test] is online as you read this. About 4 days 9 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does ai-builder Rust [Test] perform?
232 server fps on average across the last 48 hours, never dropping below 217. Buildings, deployables and all the rest of the world took the entity count as high as 65,362. Memory use peaked at 4,325 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is ai-builder Rust [Test] hosted?
No region is published by ai-builder Rust [Test]. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 144.76.112.244:28015 is its address.
Population
Where does ai-builder Rust [Test] sit in the rankings?
Player hours for the week place ai-builder Rust [Test] at #15,373, in the top 69% of every ranked server.
How many players are on ai-builder Rust [Test] right now?
On ai-builder Rust [Test], 0 players are in and 50 slots are on the board. Over seven days, players averaged 0.
Getting in
How do I join ai-builder Rust [Test]?
Type client.connect 144.76.112.244:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.