Stats
- Players
- 8/ 400
- 2% full
- Slots
- 392open
- 400 max players
- 7-day avg
- 9
- 7-day average · peak 21
- FPS
- 274
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14h 43m
- since its last restart; the bar fills at a day
- Rank
- #995
- top 4%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 23 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [CAN] Facepunch 1?
[CAN] Facepunch 1 runs a procedural map of size 4,500 with seed 875579406, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [CAN] Facepunch 1?
No gather rate appears in the name of [CAN] Facepunch 1. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Rust's Official tab in-game includes it. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on [CAN] Facepunch 1?
Once a month [CAN] Facepunch 1 wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 10 hours. A wipe once a month is set out in its tags.
What happens on [CAN] Facepunch 1 when wipe day arrives?
At their busiest, its recent wipes averaged 23 players. 45 hours after the latest wipe, the crowd was at its highest.
Lists and filters
Who is behind [CAN] Facepunch 1?
124 other servers we track share this playrust.com hostname with [CAN] Facepunch 1, so one operator most likely runs them all.
What do the server tags on [CAN] Facepunch 1 mean?
The server browser reads these tags from [CAN] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slot count: 400; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [CAN] Facepunch 1?
Rust tutorial servers, Official Rust server leaderboard and Best vanilla Rust servers are the Rust Leaderboard lists that include [CAN] Facepunch 1. You can find it through these server list filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
About the server
Which Rust version is [CAN] Facepunch 1 on?
The build behind [CAN] Facepunch 1: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is [CAN] Facepunch 1 online right now, and how steady has it been?
Player one, [CAN] Facepunch 1 is online as you read this. The uptime figure puts the last restart at roughly 14 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [CAN] Facepunch 1 perform?
Averaged over the last 48 hours, server fps was 270, with a low of 205. Up to 140,973 entities were in play, buildings and deployables among them. The top memory figure was 5,890 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [CAN] Facepunch 1 hosted?
No region is published by [CAN] Facepunch 1. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 148.113.198.4:28015 is its address.
Player count
Where does [CAN] Facepunch 1 sit in the rankings?
Player hours over seven days put [CAN] Facepunch 1 at #995, among the top 4% of ranked servers.
How many players are on [CAN] Facepunch 1 right now?
8 players fill 400 slots on [CAN] Facepunch 1 right now. Seven days back: an average of 9 players, a peak of 21. The busiest point in the last 48 hours was 21:00 UTC, averaging 17 players.
How to join
How do I join [CAN] Facepunch 1?
Type client.connect 148.113.198.4:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
