A Shockbyte Rust Server
Online 148.113.24.107:28160 checked 12m ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 443
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 57m
- since its last restart; the bar fills at a day
- Rank
- #15,310
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:38 UTC16d ago | 1 | – | running | 0 |
| Mon 12 Oct, 08:23 UTC17d ago | 1 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:10 UTC18d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 06:24 UTC18d ago | 1 | – | 0.4 days | 0 |
| Thu 8 Oct, 09:54 UTC21d ago | 1 | halved by day 1 | 2.9 days | 0 |
| Wed 7 Oct, 12:06 UTC22d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
A Shockbyte Rust Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 16 days 3 hours is how long the current world has been up.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 1.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server up right now, and how steady is it?
Right now the lights are on at A Shockbyte Rust Server. About 2 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 7 October 2026.
How well does A Shockbyte Rust Server perform?
442 server fps on average across the last 48 hours, never dropping below 402. Up to 48,882 entities were in play, buildings and deployables among them. Memory use peaked at 3,736 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 148.113.24.107:28160.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,310, among the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
The live score is 0 players on A Shockbyte Rust Server, out of 1 slots. Over seven days, players averaged 0.
Getting in
How do I join A Shockbyte Rust Server?
Type client.connect 148.113.24.107:28160 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.