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Die Tafelrunde Testserver

Offline 149.202.67.232:29015 checked 1d ago

vanillamoddedcarbon

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
236
server frames a second, the latest hour; the bar fills at 60
Uptime
7m
since its last restart; the bar fills at a day
Rank
#11,417
top 51%
Last wipe · new game
2d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct12 Oct16 Oct21 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC2d ago 1 – running 1
Thu 15 Oct, 20:00 UTC13d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC17d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC31d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on Die Tafelrunde Testserver?

The game generates a procedural map for Die Tafelrunde Testserver: size 3,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.

What are the rules and settings on Die Tafelrunde Testserver?

The name of Die Tafelrunde Testserver carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Die Tafelrunde Testserver?

There is no telling the next wipe on Die Tafelrunde Testserver: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 2 days 2 hours.

What happens on Die Tafelrunde Testserver when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on Die Tafelrunde Testserver mean?

Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under Die Tafelrunde Testserver. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Die Tafelrunde Testserver?

These Rust Leaderboard lists count Die Tafelrunde Testserver among them: Best modded Rust servers. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server facts

Which Rust version is Die Tafelrunde Testserver running?

The build behind Die Tafelrunde Testserver: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Die Tafelrunde Testserver online right now, and how steady has it been?

No sign of Die Tafelrunde Testserver right now, with 28 hours since it was last seen. Going by the uptime it reports, the last restart was about 7 minutes ago. Of the 168 hours in the last 7 full days it was up for 3, or 2%. 27 September 2026 is when Rust Leaderboard first logged it.

How well does Die Tafelrunde Testserver perform?

236 server fps on average across the last 48 hours, never dropping below 236. Up to 56,153 entities were in play, buildings and deployables among them. The top memory figure was 1,661 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Die Tafelrunde Testserver hosted?

No region is published by Die Tafelrunde Testserver. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 149.202.67.232:29015.

Population

Where does Die Tafelrunde Testserver sit in the rankings?

Player hours over seven days put Die Tafelrunde Testserver at #11,417, among the top 51% of ranked servers.

How many players are on Die Tafelrunde Testserver right now?

Right now Die Tafelrunde Testserver is not online, and its last appearance was 28 hours ago. Its average over the past week is 1 players, peaking at 1. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.

How to join

How do I join Die Tafelrunde Testserver?

Type client.connect 149.202.67.232:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/2GG4m45EUg for its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.