A Shockbyte Rust Server
Online 15.204.152.109:27582 checked 9m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 164
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 12m
- since its last restart; the bar fills at a day
- Rank
- #4,299
- top 19%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:33 UTC9h ago | – | – | running | 0 |
| Mon 26 Oct, 20:15 UTC2d ago | 2 | held half | 2.6 days | 0 |
| Fri 23 Oct, 08:25 UTC6d ago | 2 | held half | 3.5 days | 0 |
| Sat 17 Oct, 20:56 UTC11d ago | 2 | held half | 5.5 days | 2 |
| Thu 15 Oct, 16:47 UTC14d ago | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
Size 4,000 and seed 1 define the game-generated procedural map on A Shockbyte Rust Server. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 9 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 47 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags A Shockbyte Rust Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server facts
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is A Shockbyte Rust Server up right now, and how steady is it?
A Shockbyte Rust Server is up, live and reachable this moment. About 5 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. 15 October 2026 is when Rust Leaderboard first logged it.
How well does A Shockbyte Rust Server perform?
The 48-hour average is 166 server fps; the floor was 110. Up to 93,868 entities were in play, buildings and deployables among them. It drew up to 3,668 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 15.204.152.109:27582 is its address.
The crowd
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #4,299, among the top 19% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
0 players fill 10 slots on A Shockbyte Rust Server right now. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 19:00 UTC drew the highest average: 2 players.
Connect
How do I join A Shockbyte Rust Server?
Type client.connect 15.204.152.109:27582 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.