Rust4Fun
Online 15.204.152.49:27331 checked 8m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 237
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13h 15m
- since its last restart; the bar fills at a day
- Rank
- #11,166
- top 50%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:08 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust4Fun?
Size 1,500 and seed 50000 define the game-generated procedural map on Rust4Fun. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rust4Fun?
The name of Rust4Fun carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Rust4Fun?
The record of Rust4Fun's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 4 days 6 hours is how long the current world has been up.
What happens on Rust4Fun when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Rust4Fun mean?
The server browser reads these tags from Rust4Fun: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust4Fun?
Rust4Fun appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is Rust4Fun running?
The build behind Rust4Fun: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust4Fun online right now, and how steady has it been?
Right now the lights are on at Rust4Fun. About 13 hours ago is when it last restarted, judged by the uptime it reports. Of the 96 hours in the last 4 full days it was up for 95, or 99%. The first record Rust Leaderboard has of it is 25 October 2026.
How well does Rust4Fun perform?
The 48-hour average is 232 server fps; the floor was 17. At its peak the world carried 8,282 entities: buildings, deployables and the rest. It drew up to 2,610 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rust4Fun hosted?
On region, Rust4Fun publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 15.204.152.49:27331.
Player count
Where does Rust4Fun sit in the rankings?
Player hours over seven days put Rust4Fun at #11,166, among the top 50% of ranked servers.
How many players are on Rust4Fun right now?
0 players fill 40 slots on Rust4Fun right now. Its average over the past week is 0 players, peaking at 1.
Connect
How do I join Rust4Fun?
In the Rust console (F1) enter client.connect 15.204.152.49:27331. Launch Rust from this page instead and it opens the game through Steam and joins for you.